Date of Award

Spring 2018

Department

Computer Science

Advisor(s)

Dr. Valerie Summet

Abstract

In this paper, we discuss the use of virtual reality as a tool for actors during the rehearsal process and assess methods to implement and continue this research in future works. During the rehearsal process, the scenic design is normally introduced to actors close to the end of rehearsals. In introducing a virtual reality environment to train actors, we hoped to help them develop a better understanding of the design at an earlier point in the process. Our investigative pilot study involves two productions in a university theatre, where we render the scenic design of the production for which our actors are rehearsing. After rendering was finished, a treatment group of actors was permitted to explore and practice their movements in the virtual environment using an HTC Vive. The actors were then assessed on their confidence level at different points in the rehearsal process; the findings of this data are presented alongside interview anecdotes from the actors. We end with a discussion of potential struggles and extraneous variables that should be monitored in future studies along with the average trends found in our pilot study.

Comments

The following Rollins faculty members served on this thesis committee: Valerie Summet, David Charles, Julie Carrington, and Daniel Myers.

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